|
|
|
|
|
|
313
|
let t4 = Point2::new(0.0f32, 1.0);
|
313
|
let t4 = Point2::new(0.0f32, 1.0);
|
|
314
|
|
314
|
|
|
315
|
let visible_rect = ScreenRect {
|
315
|
let visible_rect = ScreenRect {
|
|
316
|
- x: marker_offset.x,
|
|
|
|
317
|
- y: marker_offset.y,
|
|
|
|
|
|
316
|
+ x: -(marker_offset.x + marker_size.x),
|
|
|
|
317
|
+ y: -(marker_offset.y + marker_size.y),
|
|
318
|
width: f64::from(self.viewport_size.0) + marker_size.x,
|
318
|
width: f64::from(self.viewport_size.0) + marker_size.x,
|
|
319
|
height: f64::from(self.viewport_size.1) + marker_size.y,
|
319
|
height: f64::from(self.viewport_size.1) + marker_size.y,
|
|
320
|
};
|
320
|
};
|