A simple map viewer

atmos.vert 195B

12345678910111213
  1. #version 100
  2. precision highp float;
  3. attribute vec2 position;
  4. uniform vec2 scale;
  5. varying vec2 v_pos;
  6. void main() {
  7. gl_Position = vec4(position * scale, 0.0, 1.0);
  8. v_pos = position;
  9. }